Computer programmer
Cebu
Job Description
Posted on 10 April 2026
UNITY DEVELOPER (CEBU ON-SITE)- Adapt existing mobile games and add new Features.
- Build releases for android and iOS.
- Implement typical live ops features, like placements with our internal unity SDK.
Qualifications/Requirements
Requirements:
- Proven experience as a Unity Developer with a strong portfolio showcasing your work.
- In-depth knowledge of Unity3D, C#, and .NET framework.
- Experience with 3D graphics, physics, animation, and game scripting.
- Ability to write clean, maintainable, and efficient code.
- Familiarity with version control tools like Git or PlasticSCM.
- Strong problem-solving skills and the ability to work under pressure.
- Excellent teamwork and communication skills.
- Experience in mobile game development in unity for android and iOS.
- Availability required during core US business hours as needed.
- Experience in consuming REST Api's and client caching implementations.
- Experience with Build Pipelines for game releases in unity.
- Experience with automated tests.
- Experience with Adventure Creator or similar Unity packages.
Work location
CEBU CITY (CAPITAL), CEBU
Remarks
Please follow the correct position: Unity Developer (Cebu On-Site)Apply now
Cebu City
Job Description
Posted on 14 April 2026
Experienced in development using JAVA & ORACLE DATABASE
Experienced in Project Development using SPRING
Qualifications/Requirements
A graduate of BSIT, BSCS, BSIS and other computer programming related...
CITE Technical Institute, Inc.Cebu City
CITE TECHNICAL INSTITUTE, INC.
WE ARE HIRING!
Our school is currently in need of:
COMPUTER PROGRAMMING SUBJECT TEACHER
Qualifications:
• Male
• Full Time Instructor
• BS in Computer Science Graduate
• NTTC holder
• At least 3 - 5 years...
Cebu City
Qualifications/Requirements
• Graduating student or recent graduate of a 4 or 5-year IT related course
• Knowledgeable in C/C++ or Java programming
• Knowledge in Open Source Technologies, Web Programming, MS.Net, Visual Basic, Assembly or TCP/IP programming...